Working on the combat system including the animation framework is a lot of fun! I am trying to explore this area of game development. I never really had to touch it since I’ve worked more on Evolvation which did not require human combat.I do not want to use the...
Hey all,I am starting to fall in love with the Lyra animation framework. I have learned a lot from it and have been recreating it without the C++ dependencies.I do intend to use this framework for a more complete animation locomotion system which includes climbing,...
Hey all, I’ve been trying to work on an animation framework which I later want to use as an foundation for a complete combat system. I’ve been searching for best practices online and have been learning a lot in the past month. I think I am quite known now...