News & Updates

Here you can find all our latest activities. We publish our development log, food for thoughts,
announcements and just fun things we want to share.

Easy to use Outliner System is released

Easy to use Outliner System is released

Hey nerds, The generic outliner and symbol system is now published! I've made it only a couple of bucks so anyone can use it without too much trouble. The core of this system obviously seems the outliner. But how to use it? How to make sure it is handled properly and...

Scalable Interaction System published

Scalable Interaction System published

Hello all,Hope all of you had and amazing new years eve! We had a great time. Just some friends over and played some old school Risk after the dinner. Scalable Interaction system:To start this year with a great start, my interaction system has just been approved and...

Bow and Arrow

Bow and Arrow

Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working bow and arrow including projectile prediction, arrow attachment and latent animation handling.Check out the devlog video for a preview of the system....

Start with Bow & Arrow

Start with Bow & Arrow

I've been working on a bow and arrow. Here are my initial results, don't laugh too hard! I am shooting the bow instead of an arrow... https://youtu.be/y70TygBIgQE As you can see it is not yet working great but I'm getting there. The most important thing here was...

Development of throwables, projectiles and melee

Development of throwables, projectiles and melee

Hello fellow devs,I would love you the show the developments of the throwables, projectiles and melee. You have not heard from me in a couple of weeks. My wife has given labor of our beautiful daughter Rosalie. We are happy and everyone is doing well!In the meantime...

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