Bow and Arrow

Bow and Arrow

Every combat system needs a bow and arrow. I adapted the Lyra animation framework to work with a full working bow and arrow including projectile prediction, arrow attachment and latent animation handling.Check out the devlog video for a preview of the system. Let me...
Start with Bow & Arrow

Start with Bow & Arrow

I’ve been working on a bow and arrow. Here are my initial results, don’t laugh too hard! I am shooting the bow instead of an arrow… As you can see it is not yet working great but I’m getting there. The most important thing here was making sure...
Development of throwables, projectiles and melee

Development of throwables, projectiles and melee

Hello fellow devs,I would love you the show the developments of the throwables, projectiles and melee. You have not heard from me in a couple of weeks. My wife has given labor of our beautiful daughter Rosalie. We are happy and everyone is doing well!In the meantime...