What we do
Empowering communities to foster collaboration and innovation. We do this by orchestrating communities, supply trainings, deliver assets
and host events.
Eric Ruts is the founder of Hyper. The origin is in the Netherlands, from here we are growing and reaching out into the world. Eric has over 10 years in experience in Unreal Engine, is a graduated engineer, has a masters in information sciences jointly to the master Information studies with specialization in game studies. He is also a contributing teacher at the Amsterdam University of applied sciences in game development.
Embrace your creativity
You can focus on the creative side of your project. We provide you the technical building blocks.
All our products are made with flexibility in
mind so it fits any project and is easy to adapt.
We use a unique modular approach. You can choose which buildings blocks you need and which you don’t.
All our products are tailored to each other to ease the integration workflow. We provide you with detailed but easy integration documentation and support
The best and nothing less. Our core principles keep our assets the top of what’s available.
– Complete and flexible, we include most common use-cases in our products.
– Data-Driven approach, so adapting is easy. We provide spreadsheets for mass edits.
– Flawless integrations.
– Blueprint only, so we keep it accessible for you and your complete team.
– Extensive documentation, in code and in docs.
Not only what happens by also why. We want you be able to learn.
What our ambassadors say
Stay in touch on your platform of choice. Our community is mostly active in the discord.
We try to share on multiple platforms.